home *** CD-ROM | disk | FTP | other *** search
-
-
-
-
- A M Y ' S F I R S T P R I M E R
-
- NEW 16-COLOR VERSION 2.2
-
-
- Six delightful programs will give your
-
- child a head start in school, teaching
-
- the alphabet
-
- numbers
-
- shapes
-
- colors
-
- counting
-
- matching
-
- pattern recognition
-
- and problem solving.
-
-
-
-
- Recommended for ages 4-8.
-
-
- Requires an IBM PC, XT, AT, PS/2 or compatible
- with 256K RAM, color display,
- IBM color graphics adapter - CGA, EGA, MCGA or VGA compatible.
- (Hercules Monochrome Graphics Adapters must use HGCIBM program)
-
- Authors: Rob, Garth, and John Robinson
-
- Copyright 1991, Computing Specialties
- Orange City, IA 51041 USA
-
-
-
-
-
- AMY'S FIRST PRIMER
-
- Table of Contents
-
-
- Introduction . . . . . . . . . . . . 1
-
- Starting Amy's First Primer. . . . . 1
-
- Stopping Amy's First Primer. . . . . 2
-
- The Keyboard . . . . . . . . . . . . 2
-
- The Menu . . . . . . . . . . . . . . 2
-
- The ABC Song . . . . . . . . . . . . 3
-
- Beary Fun Letters. . . . . . . . . . 3
-
- Bunny Letters. . . . . . . . . . . . 4
-
- Beary Fun Counting . . . . . . . . . 4
-
- Help the Froggy. . . . . . . . . . . 4
-
- Load the Truck . . . . . . . . . . . 5
-
- Preparing a New Disk . . . . . . . . 6
-
- Putting Amy's Primer on a Hard Disk. 7
-
- Adding Amy's Primer to a Desktop/Menu 8
-
- Color Graphics Displays. . . . . . . 9
-
- VGA Monochrome Graphics Displays . . 10
-
- Hercules Monochrome Graphics Display 11
-
- User Support and Registration. . . . 12
-
- Registration Form. . . . . . . . . . 13
-
- Educational Site Licences. . . . . . 14
-
-
-
-
- AMY'S FIRST PRIMER
-
-
- INTRODUCTION
-
- Programs for young children are hard to find. They
- must be extremely simple to use, very colorful and
- attractive, and they need to be fun and free of nega-
- tive rewards. Our own five year old Amy wouldn't
- spend five minutes with the programs her older
- brothers enjoyed. She didn't like the idea of
- destroying things or being destroyed. In addition to
- being frustrated with the family computer, Amy's
- birthday came on September 8, forcing her to wait
- almost a year longer than some of her friends before
- going to kindergarten.
-
- Amy's First Primer was written by her father and
- brothers to help her work on the things her kinder-
- garten friends were doing. After much testing and
- reprogramming, the programs finally met Amy's full
- approval. We think your child will approve, too.
-
-
- STARTING AMY'S FIRST PRIMER
-
- If the disk is brand new, you should make a backup
- copy of the disk first for your own protection and
- then use that disk. The section on page 6 of this
- guide on "Preparing a New Disk" will help you make a
- backup copy of the disk and place the DOS operating
- system on it. Steps 1 and 2 below will only work if
- you have made a new disk with DOS on it. Step 3 below
- will work even on the original disk.
-
- You may use one of the following steps to start Amy's disk:
-
- 1. If the computer power is off, just put Amy's disk
- in drive A and turn the power on.
-
- or 2. If the power is already on, put Amy's disk in
- drive A and press the keys CTRL, ALT, and DEL
- simultaneously, causing a warm boot.
-
- or 3. If you just want to see how the original disk
- works, Place a DOS disk in drive A and boot the
- system. Then remove it and place Amy's disk in
- drive A: and type the commands:
- A:
- AMY
-
- or 4. If you have a hard disk, please refer to pages
- 7 and 8 for instructions on both installing and
- starting Amy's First Primer.
-
- Page 1
-
-
- STOPPING AMY'S FIRST PRIMER
-
- To quit playing with Amy's disk, perform one of the following:
-
- 1. Take the disk out and turn the computer off.
-
- or 2. Press <ESC> to return to menu, then press Q.
-
-
-
- THE KEYBOARD
-
- There are a few important keys to learn for Amy's First Primer:
-
- ARROW KEYS - Used for moving objects on the screen.
- Up, down, right or left.
-
- ENTER - or RETURN - used in the menu program to call
- up the program that the arrow is pointing to.
-
- ESC - Used at any time in any of the six
- programs to quit and return to the menu.
-
- Q - Used to exit from the main menu.
-
- The behavior of the keys has been modified to suit the
- expectations that young children have. When an arrow
- key is pressed, an object will move and continue to move
- until the key is released, then it will stop immediately.
-
-
-
- THE MENU
-
- The menu displays the six titles for the programs
- along with pictures that will help your child
- recognize the programs. Select a program by pressing
- the up or down arrow keys until the big blue arrow
- is pointing to the desired program, then press the
- ENTER key to run the program. The program titles are:
-
- ABC Song Beary Fun Counting
- Beary Fun Letters Help the Froggy
- Bunny Letters Help the Truck
-
- If your child is just beginning to learn the alphabet, we
- suggest that you start with the ABC Song and move from there
- to Beary Fun Letters and Bunny Letters. The ABC Song will
- help to associate the letters with the pictures.
-
- Beary Fun Counting is used for number recognition and counting.
- Help the Froggy is a delightful maze for problem solving, and
- Load the Truck is used for pattern recognition and matching.
- To quit or exit from the menu, press the letter Q.
-
- Page 2
-
-
- THE ABC SONG
-
- The purpose of the ABC Song is to help associate the
- pictures with the letters. The program will play the
- song over and over again, until the ESC key is
- pressed. All other keys are ignored. The ESC key
- will stop the song, and bring the menu back. After
- playing five times, the program will return to the menu.
-
- Sing along with your child the first few times. Even
- if your child already knows the ABC Song, she or he
- will start recognizing the individual letters as they
- are displayed. I can remember wondering what an
- "eleminopee" was when I first started singing the ABC
- song. Since a new picture is displayed with each
- letter, your child will actually start to realize that
- l, m, n, o and p are separate letters.
-
-
- BEARY FUN LETTERS
-
- Beary Fun Letters is used for learning the keyboard
- and the printed letters. The program starts by
- displaying a picture on the screen. It then waits
- until the proper key is pressed on the keyboard. The
- proper key will be the first letter of the picture
- name in all cases. The picture names are:
-
- Apple Jug Snail
- Boat Kite Truck
- Car Ladder Umbrella
- Diamond Moon Violin
- Elephant Number Nine Wagon
- Fish Owl Xylophone
- Girl Peanut Yo-yo
- Hat Queen Zebra
- Ice cream Ring
-
- If the key isn't pressed after four seconds, the
- program will display both the lower and upper case
- form of the letter on the screen. It will continue to
- wait until the key is pressed. When the proper key is
- pressed, a happy bear face is placed on the border of
- the screen. When the border is full, the game is over
- and the ABC song will be played. The game will then
- be repeated. The ESC key may be pressed at anytime to
- return to the menu.
-
- You can help a lot, the first few times your child
- plays this game by saying the picture name and the
- first letter out loud. For example, if a wagon is
- displayed, say "Wagon - W" and then help find the
- letter W on the keyboard.
-
-
- Page 3
-
-
- BUNNY LETTERS
-
- Bunny Letters is a matching game. It places four pictures on
- the left side of the screen and four letters (both lower and
- upper case) on the right side. The letters are not in the same
- order as the pictures. A bunny is placed next to the top picture.
-
- Use the arrow keys to move the bunny up, down, left or right
- toward the corresponding letter. When the bunny reaches the
- proper letter, a blue line is drawn from the picture to the
- letter and the bunny is placed on the right side of the screen.
-
- A new bunny will be placed beside the next picture. When
- all pictures have been matched with their letters, a special
- bunny is placed at the top of the screen to indicate that a
- set of four matches has been completed. The screen is then
- erased and a new set of four matches are displayed. When
- five sets of matches are played, the game is over and the
- ABC song is played.
-
- The ESC key may be pressed at anytime to return to the menu.
-
-
- BEARY FUN COUNTING
-
- Beary Fun Counting works the same as Beary Fun Letters, except
- that it displays a set of fruit on the screen for the child to
- count. It then waits patiently until the child presses the
- proper number.
-
- When the proper key is pressed, a happy bear face is placed
- on the border of the screen. When the border is full, the
- game is over and a congratulations message is displayed. The
- game will then be repeated. The ESC key may be pressed at any
- time to return to the menu.
-
-
- HELP THE FROGGY
-
- This is a hungry frog and she needs help finding her way to
- the lily pad. Use the arrow keys to guide her through the
- maze to the lily pad. Once on the lily pad, the frog is ready
- for dinner. There's usually a fly buzzing close by and frogs
- love flies. Each maze takes approximately 30 seconds to
- generate, and since each one is built using a random number
- generator, there will be a new, unique maze each time.
-
- The song "Froggy Went a Courting" will be played while a new
- maze is being built.
-
- Help the Froggy will be repeated until the ESC key is pressed
- to return to the menu.
-
-
-
- Page 4
-
-
- LOAD THE TRUCK
-
- Children have always liked playing with trucks and loaders,
- and Load the Truck is no exception. The top right corner of
- the screen contains an order for four shapes. Use the arrow
- keys to guide the loader around the screen. The truck must
- be loaded so that it shows the same pattern as the order form.
-
- Load the Truck is a carefully designed simulation. Just like
- the other programs, it never scolds the child or even complains
- about finding the wrong shape. It patiently waits until the
- loader scoop reaches the bottom of the right shape. It then
- raises the hoist, picking up the shape. Patience again is the
- rule until the loader reaches the edge of the trailer. Then the
- loader slides the shape onto the truck and lowers the hoist,
- ready for finding a new shape. All that the child has to do is
- use the arrow keys to guide the loader to the right spots in
- the proper sequence. When all four shapes are on the truck,
- the loader must be moved back up the screen, so that it will
- be out of the way for the tractor. As soon as the loader is
- out of the way, the tractor will back up and haul the load away.
-
- Load the Truck will be repeated until the ESC key is pressed to
- return to the menu. A new random order is generated for each
- game.
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- Page 5
-
-
- PREPARING A NEW DISK
-
- Your first job with Amy's disk should be to make a backup copy
- of the disk. Just follow these steps. The steps assume that
- your PC has two floppy drives.
-
- 1. Put a write protect tab on Amy's disk, so that any
- mistake in the steps below will not destroy it.
-
- 2. Put a DOS system disk in drive A and boot the
- system. (Turn the power on.)
-
- 3. When the "A>" prompt appears, type:
-
- FORMAT B:/S
-
- 4. The program will ask you to
-
- Insert new diskette for drive B:
- and strike any key when ready
-
- Make sure that it's asking you to put the disk in drive B:,
- then put a new blank disk in drive B: and press any key.
-
- 5. After the disk is formatted, it will ask:
-
- Format another (Y/N)?
-
- Press the letter N to return to the "A>" prompt.
-
- 6. Remove the DOS disk from drive A: and place the original
- disk for Amy's First Primer in drive A:. Now type:
-
- COPY A:*.* B:
- COPY A:AMY.BAT B:AUTOEXEC.BAT
-
- 7. When all files are copied, your disk will be ready. It
- contains both DOS and Amy's First Primer. If you get the
- message insufficient space when copying the files, you
- should erase the file B:AMY.DOC from, drive B: and then
- copy the remaining files one at a time from drive A: to B:
-
- 8. To test your new disk, place it in drive A: and reboot the
- system by pressing the CTRL-ALT-DEL keys simultaneously.
- The program should display an introductory screen and wait
- for you to press a key. Then it will go on to the main menu.
- If it doesn't, try this process again.
-
- 9. The new disk you just created can now be used by you or your
- child whenever you want to use Amy's First Primer. Simply
- put the disk in drive A: and turn the power on.
-
- 10. The original disk should be put in a safe storage place and
- only used if you want to make a new backup copy.
-
- Page 6
-
-
- PUTTING AMY'S FIRST PRIMER ON A HARD DISK
-
- If you want to put Amy's First Primer on a hard disk,
- you should first create a directory called \AMY and
- copy all the files on the diskette to the new
- directory, using the following procedure:
-
- 1. Turn the power on to the system and wait for the
- "C>" prompt to appear.
-
- 2. Place the diskette containing Amy's First Primer in
- drive A: and type the following four commands:
-
- C:
- MD \AMY
- CD \AMY
- COPY A:*.* C:\AMY
-
- To use Amy's first primer, type
-
- C:
- CD \AMY
- AMY
-
-
- When you're finished with Amy's First Primer, reset
- the directory back by typing:
-
- CD \
-
-
- You may want to make a BAT file that contains the above
- commands, to make it easier for you child to start the
- programs. For example, the following lines will create a
- batch file called PLAY.BAT containing the commands necessary
- to start and exit from Amy's First Primer. Note that <CTRL/Z>
- means to hold the CTRL key down and press the letter Z and
- <ENTER> means to press the enter key. You can also substitute
- any word you want for PLAY.
-
- COPY CON C:\PLAY.BAT
- C:
- CD \AMY
- AMY
- CD \
- <CTRL/Z><ENTER>
-
- Once this batch file is created, you may type
-
- PLAY
-
- and press the <ENTER> key to start the program.
-
-
-
- Page 7
-
-
- ADDING THE PROGRAM TO A DESKTOP MENU
-
- Many systems like TANDY/Radio Shack (TM) computers come with
- desktop menus. Many others now use Microsoft Windows (TM) 3.0 as
- a user interface to all the programs that are stored on a hard disk
- drive. All of these systems require a three-step process to add
- Amy's First Primer to the desktop. In the explanation below,
- examples are given for Tandy's DESKMATE and Microsoft's WINDOWS 3.0
- Other menuing systems should have similar procedures.
-
- Step 1: Create a sub-directory called C:\AMY
-
- On TANDY DeskMate use the DIRECTORY pull-down menu at the
- top of the screen by clicking on it with the mouse or by
- pressing function key <F3>. Then select CREATE from the
- pull-down menu by clicking on it with the mouse, or by using
- the down arrow to highlight it and pressing the <ENTER> key.
- When the dialog box appears asking for the directory name
- enter C:\AMY and press the <ENTER> key.
-
- On Windows 3.0, click the mouse on the FILE MANAGER icon in the
- main window. Then Click on the FILE pull-down menu at the top
- left corner of the screen and click on CREATE DIRECTORY. When
- the dialog box appears, enter C:\AMY for the directory name
- and press the <ENTER> key.
-
- Step 2: Copy all files from the diskette to the new sub-directory.
-
- On TANDY DeskMate use the FILE pull-down menu at the top of
- the screen by clicking on it with the mouse or by pressing
- function key <F2>. Then select COPY from the pull-down menu
- by using the down arrow or by clicking on it with the mouse.
- When the dialog box appears asking for "COPY FROM: " enter
- A:\*.* and press the down arrow to move to the "COPY TO: "
- box. Then enter C:\AMY and press the <ENTER> key. This will
- copy all the files from the diskette to the new subdirectory.
-
- On Windows 3.0 click again on the FILE pull-down menu and click
- on COPY. Click on the "From: " box and enter A:\*.*
- Then click on the "To: " box and enter C:\AMY
- Then click on "OK" to copy all the files to the sub-directory.
- Now you must exit from file manager by clicking on the FILE pull-
- down menu. Then click on EXIT, and click on "OK".
-
- Step 3: Create an ITEM on the menu or the desktop.
-
- On TANDY DeskMate use the DESKTOP pull-down menu at the top of
- the screen by clicking on it with the mouse or by pressing
- function key <F7>. Then select CREATE from the pull-down menu
- by using the down arrow or by clicking on it with the mouse.
- When the dialog box appears, use AMY for the menu title,
- AMY.EXE for the program name, C:\AMY for the startup
- directory. Then press the <ENTER> key to add the item to the
- desktop.
-
- Page 8
-
-
- On Windows 3.0 click first on the window where you want to add
- the program. This should highlight the border around the window.
- Then Click the mouse on the FILE pull-down menu at the top left
- corner of the screen. Click on NEW and Click on OK. When the
- box for a new program item appears, enter AMY'S FIRST PRIMER
- for the description. Then click on the command line and enter
- C:\AMY\AMY.EXE Then click on OK to add the item.
-
- Windows will pick a standard DOS Icon for you and place it on
- an available area of the window. You can move the icon by
- dragging it with the mouse. You can change the image of the
- icon by clicking on the FILE pull-down menu and clicking on
- PROPERTIES. Then click on CHANGE ICON and click on VIEW NEXT
- to skip through the possible choices for icons.
-
-
- COLOR GRAPHICS DISPLAYS
-
- It has been our experience, that incompatibilities may exist
- in only a very few of the compatible graphics display adapters.
- When we began compiling the program with Borland's Turbo BASIC we
- only rarely received reports of an incompatible graphics adapter.
- Those versions also only used CGA graphics capability.
-
- This version is compiled with Microsoft QuickBASIC (TM Microsoft)
- version 4.5. It is also the first version since the PCjr version
- that takes advantage of the color capabilities of the VGA, EGA and
- MCGA graphics adapters. We are very excited about it and we have
- tested it on over 50 different PC/display combinations.
-
- If you experience trouble please try the commands below, then if
- that fails, please write us and let us know. We'll try all we can
- to help. Please list fully any error messages that may be
- displayed, and describe your system as fully as possible including
-
- PC: brand, type and model
- RAM memory: size
- disk drives: types and sizes
- graphics adapter: brand type and model
- display: brand, type and model.
-
- The program first checks for the presence of a VGA or MCGA adapter.
- If it isn't present, it checks for an EGA. If that fails, it checks
- for a CGA adapter. An error message is displayed if the CGA isn't
- present. You may overide this sequence by adding the display type
- on the command line as indicated below:
-
- AMY VGA for VGA color displays
- AMY MCGA for IBM PS/2 models 25 and 30
- AMY MVGA for VGA monochrome displays
- AMY EGA for EGA color displays
- AMY CGA for CGA color displays
-
-
-
- Page 9
-
-
- The program also uses direct memory placement of the pictures to
- speed the process up. You can force it to use the bios routines
- to place the pictures on the screen by adding an S to the command
- line as indicated below: This will slow the process down, but may
- make it work for your system if it isn't fully IBM compatible.
-
- AMY VGA S
- AMY MCGA S
- AMY EGA S
- AMY CGA S
- AMY S
-
- Some VGA color graphics adapters will emulate only some of the
- modes of the IBM VGA adapter, but not all of them. The mode that
- AMY'S FIRST PRIMER uses displays 320 x 200 pixels with 256 colors.
- If it will also emulate an EGA adapter, you may be able to get
- AMY'S FIRST PRIMER to work using EGA. For example on a Zymos 16-bit
- VGA adapter we used Zymos' special SETVID software that came with
- the adapter to switch to EGA mode then told AMY to run in EGA mode
- with the following commands:
-
- SETVID EGA
- AMY EGA
-
- You may have a program similar to SETVID for your system.
-
-
- VGA MONOCHROME GRAPHICS DISPLAYS
-
- If you have a VGA monochrome display but get the message that
- you have an incompatible graphics adapter, use the following
- DOS mode command to tell DOS that it's capable of graphics.
-
- MODE CO80
- AMY
-
- Note that MODE is a program that came on your DOS diskette. It
- may be found either in your DOS sub-directory of your hard disk
- or on your DOS system disk.
-
-
- If the pictures load ok on your VGA monochrome display, but some
- of the colors don't show up on your display, try the command:
-
- AMY MVGA
-
- to tell the program to use a special pallette that will provide
- shading values with higher intensities. VGA adapters should display
- 64 monochrome shades using intensity values from 0 to 63, but with
- some adapters shades from 0 to 25 are indistinguishable from the
- black background.
-
-
-
-
- Page 10
-
-
- HERCULES MONOCHROME GRAPHICS DISPLAYS
-
- Hercules monochrome graphics adapters (MGA) do not provide
- complete compatibility with the IBM color graphics
- adapters (CGA). If you try to run AMY'S FIRST PRIMER on a
- PC with an MGA adapter you will get a message stating that
- you have an incompatible graphics adapter.
-
- Don't worry; a special shareware program has been developed
- to emulate the CGA by Athena Digital in Athens Georgia. The
- program is disk number 870 in PC-SIG's library and is called
- HGCIBM. The shareware price is $10.00 and is well worth the
- investment, as it will make hundreds of packages run that
- were previously not able to run on MGA displays.
-
- You can purchase an evaluation copy of HGCIBM from your favorite
- shareware dealer, or from one of the following addresses:
-
- PC-SIG Athena Digital
- 1030D East Duane Avenue 2351 College Station Road
- Sunnyvale, CA 94086 Suite 567
- Ask for disk #870 Athens, GA 30605
- 408/730-9291 404/354-4522
-
- Be sure to read the documentation before using HGCIBM and make
- sure you actually have a Hercules or Hercules compatible mono-
- chrome graphics adapter. There are some important warnings in
- the documentation. IBM provides a monochrome display adapter
- called MDA. MDAs can't do graphics at all and will still not work.
-
- If you have verified that you have an MGA adapter, you can
- copy HGCIBM.COM to the diskette for Amy's First Primer and
- then change the file AMY.BAT to contain the following lines:
-
- HGCIBM/E
- AMYSFP
- HGCIBM/U
-
- Line one enables the CGA emulation and line 3 uninstalls it.
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- Page 11
-
-
- USER SUPPORT
-
- Amy's First Primer is a user-supported "shareware"
- program. You may copy it for free and share it with
- your friends on a "try before you buy" basis. If you
- or your child like the programs, and find them useful,
- we request that you purchase a license to the program
- by completing the form on the following page and sending
- $15.00 (US) to: (We pay all postage.)
-
- Rob Robinson
- 523 Albany Avenue NE
- Orange City, IA 51041 USA
-
- In appreciation, we'll send you another free disk (and the
- license to use it) containing the DRAW program that was used
- for the graphics on Amy's disk. The DRAW program provides all
- four colors and two palettes on CGA systems and 16 colors for
- EGA, VGA and MCGA systems. Commands available for the DRAW
- program are Draw, Erase, Circle, Box, Line, Jump, Fill, Get,
- Put, Input, Output, Report, Foreground color, Background
- color, Wipe, and Quit. DRAW doesn't require a joystick,
- mouse, or lightpen. All drawing is done with the keyboard.
- Sample source code is included for some example game programs
- which show how to take graphics created by DRAW and use them
- in your own game programs.
-
- If you wish to only purchase a license to Amy's First
- Primer without the DRAW program, please complete the form
- on the following page and send it with $10.00 (US).
-
- We have also received registrations from over 20 countries.
- We very much appreciate this and want to make it as easy
- as possible. We also have a cooperative bank that doesn't
- charge much for an exchange fee. If you desire, you may send
- a check in your own currency for whatever the current exchange
- rate indicates would be equivalent to $15.00 (US). We will
- pay all exchange fees and postage to anywhere in the world.
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- Page 12
-
-
- REGISTRATION FORM FOR AMY'S FIRST PRIMER
-
-
- For all registrations, we'll send you a free update to
- Amy's First Primer autographed by Amy, and we'll even
- personalize it to display your child's name or names in
- the place of Amy's. Fill in the blanks below and send
- this page with your check:
-
- Your Name: ___________________________________________
-
- Child's Name(s): ___________________________________________
- (first & last)
- Address: ___________________________________________
-
- City: __________________State:________Zip:_______
-
- Computer Brand: ______________________Model: ______________
-
- Display Type: (CGA) or (EGA) or (MCGA) or (VGA) or (Hercules-MGA)
-
- Diskette size: (5.25") or (3.5") RAM size: ______
-
- Amount Sent: ($15.00) for both disks or ($10.00) for AMY only
-
- Please make the check payable to Rob Robinson
- and mail to: 523 Albany Avenue NE
- Orange City, IA 51041 USA
-
- Thank you.
- (v2.2)
-
-
- The First update is sent to all registered users free of charge.
- We also pay the postage & handling for the first update.
- For further personalized updates after you register, please send
- $5.00 for Amy's First Primer and/or $5.00 (US) for Dan's Drawing
- Disk plus $1.00 postage for orders from USA and Canada.
- For foreign updates, please send $3.00 postage. Include again
- the names of your children and the serial number from your
- registered diskette label.
-
- As of 3/16/91 we have no capability to accept credit cards.
-
- Educational discounts: (see next page for details)
-
- $15.00 to use on one computer at a time in one school.
- $50.00 to use on as many computers as you have in 1 school.
- $300.00 to use in as many schools as you have in 1 district.
-
-
-
-
-
-
- Page 13
-
-
- EDUCATIONAL SITE LICENSES
-
- Many schools in the US, Canada and Australia have registered
- their versions of Amy's First Primer and we are very grateful
- We like to personalize these disks with the name of the school
- when we send out our updated registered diskettes. Please
- include the name of each school that you're registering for.
-
- Special discounts are available for schools needing a site
- license. If you are using Amy's First Primer as a learning
- station where it is used on only one computer at a time,
- then you only need to purchase a single user license
- for $15.00 (US). You will receive the most recent versions
- of Amy's First Primer and Dan's Drawing Disk.
-
- If you have a school PC lab or a local area network (LAN),
- where you will be using the program on more than one computer
- simultaneously, then you should purchase a multi-user site
- license for $50.00 (US). The multi-user site license is valid
- for one school or building. You must purchase a separate
- multi-user site license for each school in the district, if
- you have five or less schools using Amy's First Primer.
- You will receive one copy of the most recent version of Amy's
- First Primer and one copy of the most recent version of Dan's
- Drawing Disk for each multi-user site license. You may make as
- many copies as you need for the school.
-
- If you desire a multi-user site license for six or more
- schools in your district, you may purchase a multi-user
- district license for $300.00 (US). All participating schools
- for a multi-user district license must be in the same school
- district. You will receive one copy of Amy's First Primer and
- one copy of Dan's Drawing Disk for each multi-user district
- license, with instructions on how to personalize Amy's First
- Primer for each school (optional). It will be your responsi-
- bility to make and distribute copies of the diskettes for each
- school. Computing Specialties will make the copies and
- personalize them for an additional $4.00 per school. Distri-
- bution to each school will cost an additional $1.00 per school.
-
- PURCHASE ORDERS FROM SCHOOLS AND SCHOOL DISTRICTS ARE ACCEPTED.
-
- The following form may be used for determining the cost:
-
- ____ Single-user licenses at $15.00 each = ______
-
- ____ Multi-user Site Licenses at $50.00 each = ______
-
- ____ Multi-user District Licenses at $300.00 each = ______
-
- ____ Copies for each additional school at $4.00 each = ______
-
- ____ Distribution to each additional school @ $1.00 each= ______
-
- Total Cost= ______
- Page 14
-
-
- SYSTEMS THAT AMY'S FIRST PRIMER HAS BEEN TESTED ON
-
- PC ADAPTER DISPLAY RAM RESULT
- ------------------------------------------------------------------
- IBM PC-XT CGA IBM 5153 Color 640K good
- IBM PC CGA Composite Mono 640K good
- IBM PC-XT IBM EGA IBM EGA Color 640K good
- IBM PC-AT IBM CGA Composite Mono 640K good
- IBM PC Herc MGA TTL monochrome 512K needs HGCIBM
- IBM PS/2-30 MCGA 8513 VGA Color 640K good
- IBM PS/2-30286 VGA 8513 VGA Color 1MB good
- IBM PS/2-50Z VGA 8503 VGA Mono 1MB needs MODE CO80
- then AMY
- IBM PS/2-50 VGA 8503 VGA Mono 1MB needs MODE CO80
- then AMY MVGA
- IBM PS/2-55SX VGA 8515 VGA Color 2MB good
- EPSON EQUITY-IIE VGA VGA monochrome 1MB good
- WYSE 386 PC Par. VGA WY650 VGA Color 2MB good
- CompuAdd 286 EGA Tatung EGA 1383F 640K good
- Zenith 183 lap CGA LCD 640K good
- Toshiba T1100+ CGA LCD 640K good
- Tandon 286 CGA Composite Mono 1MB good
- MultiTech XT EGA EGA Color 640K good
- Vendex Headstart VGA VGA Color 1Mb good
- Gateway 2000 VGA Crystal VGAcolor 1Mb good
- NEC Powermate SX VGA GoldstarVGAColor 2Mb good
- NEC Powermate SX VGA NEC Multisync II 2Mb good
- Packard Bell 286 VGA Packard Bell VGA 1Mb good
- Tandy 1000 TX AT CGA Tandy CM5 color 640K good
- Tandy RL2 CGA Tandy CM11 color 640K good
- Northgate 286 EGA Northgate color 1Mb good
- Data Dynamics 286 Zymos VGA Emerson VGA color2Mb needs SETVID EGA
- then AMY EGA
- Goldstar GS230 VGA Goldstar 1220W 1MB needs MODE CO80
- VGA monochrome then AMY MVGA
-
-
- SYSTEMS KNOWN TO NOT WORK WITH AMY'S FIRST PRIMER
-
- PC ADAPTER DISPLAY RAM RESULT
- -------------------------------------------------------
- IBM PC-XT MDA TTL monochrome 512K wrong adapter